ELIJAH CIRIOLI
BOIDS - SUMMER 2019
A mini-project to simulate the emergent flock behaviour of fish and birds based on a 1987 research paper by Craig Reynolds.
TAPECARDS - SUMMER 2019
Reusable business cards that utilize QR codes to emulate a cassette-like music sharing experience. Links to playlist through the website. Makes music sharing physical again.
TETRISN’T - SPRING 2019
A javascript Tetris-clone that's packed with features including an online learderboard system and lots of customization settings.
SPIRE ENGINE - SUMMER 2017
An early alpha tech demo for a 2D javascript game engine intended to show off camera features. Designed to eventually allow for the easy production of 2D games.
ZOMBIE SHOOTER - FALL 2016
A pseudo-3D first person shooter inspired by Wolfenstein 3D. Serves more as a showcase of raycasting technology than as an enjoyable game.