[page:Loader] →


A loader for loading a .tga resource.
TGA is a raster graphics, image file format.

Code Example

// instantiate a loader const loader = new TGALoader(); // load a resource const texture = loader.load( // resource URL 'textures/crate_grey8.tga' // called when loading is completed function ( texture ) { console.log( 'Texture is loaded' ); }, // called when the loading is in progresses function ( xhr ) { console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' ); }, // called when the loading fails function ( error ) { console.log( 'An error happened' ); } ); const material = new THREE.MeshPhongMaterial( { color: 0xffffff, map: texture } );




[name]( [param:LoadingManager manager] )

[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].

Creates a new [name].


See the base [page:Loader] class for common properties.


See the base [page:Loader] class for common methods.

[method:DataTexture load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )

[page:String url] — A string containing the path/URL of the .tga file.
[page:Function onLoad] — (optional) A function to be called after loading is successfully completed. The function receives loaded [page:DataTexture] as an argument.
[page:Function onProgress] — (optional) A function to be called while the loading is in progress. The argument will be the XMLHttpRequest instance, which contains .[page:Integer total] and .[page:Integer loaded] bytes.
[page:Function onError] — (optional) A function to be called if an error occurs during loading. The function receives the error as an argument.

Begin loading from url and pass the loaded [page:DataTexture texture] to onLoad. The [page:DataTexture texture] is also directly returned for immediate use (but may not be fully loaded).


[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/TGALoader.js examples/jsm/loaders/TGALoader.js]