[page:BufferGeometry] →

[name]

This is the [page:BufferGeometry] port of [page:TorusKnotGeometry].

Code Example

const geometry = new THREE.TorusKnotBufferGeometry( 10, 3, 100, 16 ); const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } ); const torusKnot = new THREE.Mesh( geometry, material ); scene.add( torusKnot );

Constructor

[name]([param:Float radius], [param:Float tube], [param:Integer tubularSegments], [param:Integer radialSegments], [param:Integer p], [param:Integer q])

Properties

See the base [page:BufferGeometry] class for common properties.

[property:Object parameters]

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Methods

See the base [page:BufferGeometry] class for common methods.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]